Perimeter is our initial map for new players starting out. It provides players a bit more protection with more structured, rotation-based routs and heavier use of blinds with a ton of bailout options throughout many arenas. It's a communication facility on the very edge of old an colony expansion zone.
As Maps Team Lead, I was responsible for guiding this map through all phases of development through feedback, direction, and direct contributions.
Tons of credit to the World Art and Palette teams as well as Lighting and VFX artists who made these visuals come together.