Field Maintenance is a mechanical space for the repair and maintenance of vehicles necessary for the agricultural operations of the colony.
I mostly functioned as a level designer as I was responsible for the space early on in our massout phase of development. I explored using stacked layers and a differentiator of the gameplay experience in this space relative to other ones. I was a large space covering a bunch of ground so finding multiple ways in and out was a high priority.
Tons of credit to the World Art and Palette teams as well as Lighting and VFX artists who made these visuals come together.